Binding is the unidirectional assignment of one or more complementary objects via an assignment table. In this way, objects can be assigned 1:1 but also n:1 (many to one) and 1:n( one to many). The assignments are entered in the binding table.
Binding techniques protect memory networks against unauthorized access. Binding techniques include port binding, switch binding, fabric binding and others.
In port binding, the connection rules are defined down to the level of individual ports. With this technique, the physical ports of an FC switch are assigned to the World Wide Name(WWN) of the connected hardware.
In switch binding, the administrator uses the World Wide Name (WWN) of the storage network components to define which components have access at a particular FC switch.
Another binding method is fabric binding. This avoids data loss between FC switches that belong to different storage networks and are connected to each other. For this purpose, all switching components permitted within a fabric are listed and marked with the WWN.
In addition to the binding methods mentioned, there is also data binding, a method for web page design. With data binding, individual elements of a web page can be manipulated with a webbrowser. Data binding uses dynamic HTML, DHTML, and works with simple scripting and programming.